JD Banner Gameloft
Mid-Senior Level
Game Release Engineer (Gitlab / Jenkins / Python / Premake / Lua )

If you’re looking for an exciting challenge opportunity and want to work with a group of bold and talented people, don’t hesitate and join us in Sofia!

Employment Type
Permanent contract
Manager Role
No
Office Location
Sofia
Work Model
Hybrid
Platform
Cross-Platform
Job Experience
Mid-Senior Level

We are looking for a proactive, versatile, experienced engineer to maintain and improve our build and bake pipelines, as well as automating recurring manual steps involved in the creation and delivery of releases.

Job responsibilities

  • Support and improve the toolset for continuous integration (of both code and data), automated testing and release management for all studio projects.
  • Proactively collaborate with Engine and Game C++ teams in order to identify and reduce bottlenecks throughout the processes.
  • Improve automatic reporting of issues in the build/bake pipelines.
  • Develop and maintain guidelines and practices to facilitate branch-based development workflows, with CI.
  • Maintain documentation on processes and tools involved.
  • Establish best-practices and guidelines to sustain the solutions and actively advocate for them.
  • Provide support and maintain implemented solutions, empowering client teams to meet their deadlines with the adequate quality guarantees.
Mid-Senior Level
Game Release Engineer (Gitlab / Jenkins / Python / Premake / Lua )
Sofia
Permanent contract
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